Curiosity and interaction: making people curious through interactive systems R Tieben, T Bekker, B Schouten Proceedings of HCI 2011 The 25th BCS Conference on Human Computer Interaction, 2011 | 82 | 2011 |
Human behavior analysis in ambient gaming and playful interaction BAM Schouten, R Tieben, A van de Ven, DW Schouten Computer Analysis of Human Behavior, 387-403, 2011 | 36 | 2011 |
Meeting by moving, mediated through music R Tieben, K Van Boerdonk, S Klooster, E Van Den Hoven IEEE Pervasive Computing 6 (3), 55-56, 2007 | 25* | 2007 |
Playful persuasion: Designing for ambient playful interactions in public spaces R Tieben, J Sturm, T Bekker, B Schouten Journal of Ambient Intelligence and Smart Environments 6 (4), 341-357, 2014 | 24 | 2014 |
Contact through canvas: an entertaining encounter K van Boerdonk, R Tieben, S Klooster, E van den Hoven Personal and Ubiquitous Computing 13, 551-567, 2009 | 23 | 2009 |
PlayFit: Designing playful activity interventions for teenagers J Sturm, R Tieben, M Deen, T Bekker, B Schouten Proceedings of DiGRA 2011 Conference: Think Design Play, 2011 | 21 | 2011 |
Experiences of nurses with an innovative digital diary intervention in the intensive care unit: A qualitative exploration T Haakma, R Tieben, B Sleven, M Buise, M van Mol Intensive and Critical Care Nursing 70, 103197, 2022 | 17 | 2022 |
Shake up the schoolyard: iterative design research for public playful installations R Tieben, L De Valk, P Rijnbout, T Bekker, B Schouten Proceedings of the 2014 conference on Interaction design and children, 175-183, 2014 | 14 | 2014 |
Activating play: A design research study on how to elicit playful interaction from teenagers R Tieben | 13 | 2015 |
An Active Lifestyle for Youths through Ambient Persuasive Technology. Implementing Activating Concepts in a School Environment RJW Sluis-Thiescheffer, R Tieben, J Sturm, MM Bekker, B Schouten Games for Health: Proceedings of the 3rd european conference on gaming and …, 2013 | 9 | 2013 |
Eliciting casual activity through playful exploration, communication, personalisation and expression R Tieben, T Bekker, J Sturm, B Schouten way (eg school, games, television, internet) 6, 20, 2011 | 9 | 2011 |
The look, the feel and the action: making sets of ActDresses for robotic movement M Jacobsson, Y Fernaeus, R Tieben Proceedings of the 8th ACM Conference on Designing Interactive Systems, 132-140, 2010 | 8 | 2010 |
Gaming for Adherence to Medication using Ehealth in Rheumatoid arthritis (GAMER) study: a randomised controlled trial BPH Pouls, CL Bekker, F Gundogan, RCF Hebing, HAW Van Onzenoort, ... RMD open 8 (2), e002616, 2022 | 6 | 2022 |
The usability of a digital diary from the perspectives of intensive care patients' relatives: A pilot study MMC van Mol, N Tummers, C Leerentveld, R Tieben, M Buise Nursing in Critical Care, 2023 | 5 | 2023 |
Eliciting recurring curiosity through playful interactions R Tieben, JA Sturm, MM Bekker, BAM Schouten IDC 2013 workshop on Behaviour Change Interventions: Teenagers technology …, 2013 | 5 | 2013 |
Computer Analysis of Human Behavior BAM Schouten, R Tieben, A van de Ven, DW Schouten Human Behavior Analysis in Ambient Gaming and Playful Interaction, 387-403, 2011 | 5 | 2011 |
A digital gaming intervention to strengthen the social networks of older Dutch adults: Mixed methods process evaluation of a digitally conducted randomized controlled trial J Janssen, B Châtel, N Den Heijer, R Tieben, M Deen, R Corten, ... JMIR Formative Research 7 (1), e45173, 2023 | 4 | 2023 |
Playful moments of activity R Tieben, J Sturm, T Bekker, B Schouten Constructing Ambient Intelligence: AmI 2011 Workshops, Amsterdam, The …, 2012 | 3 | 2012 |
Improving the social connectedness of older adults through digital social gaming-A pilot study JHM Janssen, VE van Es, BDL Châtel, R Tieben, M Deen, ... Journal of Technology in Behavioral Science 9 (3), 463-473, 2024 | 2 | 2024 |
Social gaming against loneliness in older adults: a feasibility study BDL Chatel, J Janssen, G Peeters, R Corten, R Tieben, M Deen, ... Available at SSRN 4331993, 2023 | 2 | 2023 |